Sumidori Bar & Store – Low-Poly 3D Environment for AR Experience

Sumidori Bar & Store – Low-Poly 3D Environment for AR Experience

2022· JapanInterior3D Animation
Project Links:BehanceLinkedIn
Sumidori Bar & Store – Low-Poly 3D Environment for AR Experience · View 1

Concept / Idea

The Sumidori Bar & Store Project was developed as part of an augmented-reality retail experience in Tokyo’s Shibuya district, produced for KDDI and Sturfee.

The project involved transforming a real-world bar interior into a low-poly, game-optimized 3D model and later adapting the same environment into a virtual clothing store, enabling users to explore and shop interactively through AR.

The main goal was to create accurate, lightweight, and visually authentic 3D environments directly aligned with LiDAR scans and photo references, allowing real-time rendering on mobile and web-based AR platforms without compromising realism.

Objectives

  • Build a low-poly, optimized 3D environment from LiDAR scans and photographic references.
  • Maintain precise alignment and scale within global coordinates for VPS integration.
  • Deliver two versions of the same space — the original Sumidori Bar and the Pop-Up Store variant.
  • Create game-ready PBR materials (metallic, roughness, AO) for efficient rendering.
  • Reduce polygon count for mobile performance while preserving architectural and material realism.

Process

Outcome / Key Features

Tools

Visuals

Project completed in Tokyo, Japan (2022) — a pioneering low-poly AR environment uniting LiDAR precision, visual fidelity, and mobile performance for Sturfee’s VPS retail platform.

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